Man, is it tough playing a lesser version of a later instalment. I won't talk about Unity's bugs as I feel that often distracts people from the real problem with the game which is that it's incredibly dull.Įven worse is when you try to go from Syndicate to Unity. I've played both and recently did a playthrough again to see if my feelings remained the same. Overall as a product ACS wins, but only marginally Side stories, were absolute waste Darwin, ****ens, Marx, Elizabeth) were all wasted opportunities. The main Male character, was not as strong as the Female lead, over brash and not funny, even if he was intended to be the sameĤ. Less impressive graphics, NPCs, interiors compared to unity.Ģ. Personally, I liked the JTR DLC, it was not perfect, certainly rate it better than dead kingsĦ. Dual characters, a female lead who was well written, who was not objectified. Memorable side missions (Not stories of ****ens, Darwin) like train heist, defense, fight clubsĤ. Beautiful world, with more mechanics like carriages, trains.ģ. Stable and scalable performance, less bugsĢ. A generic love/revenge/redemption story with under developed charactersġ. Even today people troll the fail in performance and glitches, half baked productĢ. Loads of customisation, I for one loved the Co-op heists and missions (That parkour course in one of the co-ops my all time favorite Parkour missions). Fantastic combat mechanics, that needed some fin tuning for speedĤ. Detailed world, with interiors and horrendous number of NPCs, a world that feels aliveģ. Magnificent graphics, Not beaten in my perspective by any other open world game(Witcher 3 comes really close)Ģ. And the time rift was more interesting this time since we got to play as Lydia for an extended period of time and freely explore WW1 London.ġ. Modern day was slightly better than Unity's, at least we got to check in with Rebecca and Shaun. The story wins over Unity by having more entertaining protagonists and not taking itself super seriously. Victorian era is my favorite historical time period so I felt more connected to London than Paris. Arno never seemed connected to the people's struggles during the Revolution so we didn't really have a reason to care (although heists were awesome). The activities in London have a better loop than Unity's since you have at least some plot-related reason to keep doing the same activities. What makes Syndicate the winner for me is that I simply had more fun with missions like fight clubs, boroughs, kidnappings (yes, I liked them) and child liberations. It's definitely the more challenging game. Unity did many things right gameplay-wise, especially in the stealth department. The amount of walled-off content was really obnoxious at launch which left a bad taste, but by now most of it has been fixed (though hunting for sync points during co-op is still annoying). Unity has by far better customization and no messing about with stupid invisibility skills and whatnot. All of the DLC was worse than Unity's (not that Dead Kings was great either). People complained about Paris stories, but Syndicate has a larger amount of crappy side quests, including all of D!ckens and Darwin and most of Marx. Unity's graphics blow Syndicate out of the water, but they also contributed to the performance issues. I'll have to go with Syndicate, though it's not a major gap.
Assassins creed unity vs syndicate series#
Overall I'd say Syndicate is the worst game in the series while Unity is one of the better ones. I really enjoyed the gameplay improvements and AC finally having something resembling a proper stealth system. I don't understand how London in ACS feels so lifeless in comparison given it was released a year later. After a great opening it loses steam with Arno just assassinating whoever and forgetting about building on the character relationships established. I've not finished it but the story's a bit weak. And two years on with most of the glaring performance issues fixed I think it's actually a pretty great AC game. Unity on the other hand gains points for actually trying and having some ambition.
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I gave up halfway through which I've never done before for an AC game. The inclusion of the grappling hook and carriages make traversing London a chore, can't parkour for more than 10 seconds. The most repetitive and one-note side-content since AC1. A directionless limp story with two characters with no motivation.
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I've never been so bored playing an AC game than I have playing Syndicate. Having played them both only recently I much prefer Unity.